AI Insights · Timothy · January 2022
Top 5 Pokemon Collector Games Performance in Turkey Q4 2021
In Q4 2021, the top 5 Pokémon collector games in Turkey showed varied performance in downloads, revenue, and active users, with notable trends across the unified platform.
In the fourth quarter of 2021, the top 5 Pokémon collector games in Turkey exhibited diverse performance metrics across downloads, revenue, and active users on the unified platform. Below is a detailed overview of each game's performance.
Zookemon from HOMA GAMES saw a significant spike in weekly downloads, peaking at approximately 80K in mid-November. This was followed by a gradual decline, settling around 26K by the end of December. Weekly revenue for the app showed a steady increase, reaching around $30 in the final week of December. Active users mirrored the download trend, with a high of 96K in late November and a decrease to about 36K by the end of the quarter.
Monster Box! by Yso Corp experienced a downward trend in weekly downloads, starting from over 51K in late September to roughly 5K by the end of December. Weekly revenue also saw a decline, with the highest at $79 in late September and dropping to $6 by the end of the year. The active user count decreased from about 72K at the beginning of the quarter to 13K by the end.
Pokémon GO from Niantic, Inc. maintained a relatively stable number of weekly downloads, fluctuating between 10K and 21K throughout the quarter. Revenue peaked at approximately $72K in the week leading up to Christmas, with a notable rise from late November onwards. Active users showed a slight decline from about 60K at the start of the quarter to 35K by the end of December.
Pokémon UNITE by The Pokemon Company had a high initial weekly download count of over 53K in late September, which then dropped to around 4K by the end of December. Revenue followed a similar downward trend, starting at $3.9K and decreasing to $313. Active users saw a significant drop from about 379K to 54K over the quarter.
Pokémon Quest, also by The Pokemon Company, had a steady performance with weekly downloads ranging from 2.9K to 5.7K. Revenue peaked at $55 in mid-November but generally remained low. Active users showed a slight increase from 7.6K at the start of the quarter to around 10.8K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.